﻿using System;
using UnityEngine;

namespace Vasuleg.Logic.Control
{
    public class StageController : GameControllerBase
    {
        private void Start()
        {
            AddKeyListening(KeyCode.UpArrow, PlayerMove);
            AddKeyListening(KeyCode.UpArrow, PlayerMove);
        }

        private void PlayerMove(KeyCode keyCode)
        {
            
        }
    }
}